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SecuRom - About it

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    Arrow SecuRom - About it


    SecuROM is a CD/DVD copy protection product, most often used for commercial computer games running under Microsoft Windows, developed by Sony DADC. SecuROM aims to resist home media duplication devices, professional duplicators, and attempts at reverse engineering the game. The use of SecuROM has generated controversy due to the fact that it is not uninstalled upon removal of the game. In 2008, consumers filed a class-action lawsuit against Electronic Arts for its use of SecuROM in the video game Spore.

    SecuROM 7.x was the first version to come with SecuROM Removal Tool, which claims to help users remove it after the software with which it was installed has been removed.
    Known problems

    Under Windows Vista, SecuROM will prevent the game from running if explicit congestion notification is enabled in Vista's networking configuration.

    Disk drive emulators and some debugging software will also cause the launch of the game to fail and a security module error to be generated. In fact a reboot of the entire system was required if Process Explorer prior to version 11 was used before an attempt to run the protected software. That problem was caused by a driver that was kept in memory after Process Explorer was closed.

    Consumers have accused BioShock of installing a rootkit. An official announcement was made denying the use of any type of rootkit.

    The game required consumers to activate the game online and originally set a maximum of two activations before they would have to call to get more activations. This was raised to five activations because an incorrect phone number had been printed on the manual and call centers were only in the United States. Users also found that the game had to be activated for each user on the same machine.

    In 2008, 2K Games removed the activation limit, although users are still required to activate it online.
    Mass Effect

    In May 2008 EA announced that Mass Effect for the PC would be using SecuROM 7.x requiring a reactivation of the software every 10 days. Due to complaints, EA removed the 10-day activation while keeping SecuROM tied to the installation. SecuROM's product activation facility was still used to impose a limit of three times that a customer is allowed to activate the copy of Mass Effect they purchased. The game becomes unplayable "as is" after the activations are used up, until EA's customer support is contacted to reset the activation limit, or until activation is bypassed using one of a number of available tools. Unlike BioShock, uninstalling the game does not refund a previously used activation.

    On September 7, 2008 EA released Spore, which uses SecuROM. Spore has seen relatively substantial rates of unauthorized distribution among peer-to-peer groups, and with a reported 1.7 million downloads over BitTorrent networks, it was the most-pirated game of 2008 some journalists think this is a reaction from users unhappy with the copy protection.[14] EA requires the player to authenticate the game online upon installation. This system was announced after the originally planned system met some opposition from the public, as it would have required authentication every 10 days. The product key of an individual copy of the game would only be authenticated on up to three computers. In response to customer complaints, this limit was raised to five computers.

    As a result of its inclusion with Spore, a class-action lawsuit was filed by Maryland resident Melissa Thomas within U.S. District Court against Electronic Arts. The lawsuit has been followed up by several others.
    Last edited by RishbhSharma; 8th November 2009 at 07:29 PM.